What Do I Call That Ship, Anyway? – A Guide To Ship Classification

Ever wondered the
difference between a battlecruiser and a battleship, or debated whether your
vessel is a light, medium, or heavy freighter? The Star Wars universe is
absolutely full of all sorts of wonderful starships, but there are so many
terms and classifications for them that it can get awfully confusing sometimes!
This post is intended as a non-exhaustive guide to describing some common ships’
various classifications in your writing, both military and civilian.

The rest is under the
cut. Sorry for the long post, mobile users!

Capital Ships

A capital ship is defined
as any armed military starship with a length greater than 100 meters, typically
designed for fleet warfare. The Anaxes War College System, established during
the Clone Wars and used by the successive governments, divided capital ships
into seven main classifications:

  • Corvette: 100-200 meters in length
  • Frigate: 200-400 meters
  • Cruiser: 400-600 meters
    • Light
      cruiser
      : 350-400 meters (sometimes interchangeable with frigates)
    • Medium cruiser:
      400-500 meters
  • Heavy cruiser: 600-1000 meters
  • Star Destroyer: 1000-2000 meters
  • Battlecruiser: 2000-5000 meters
  • Dreadnaught: 5000+ meters

Sometimes, depending
on its armament and typical role in a battle, a ship could be moved up or down
a classification. The Carrack-class
light cruiser, for example, was sometimes considered a cruiser despite technically
being a frigate at 350 meters long. The Secutor-class
Star Destroyer was classified as a Star Destroyer even though it was 2200
meters long, because its role as a carrier ship meant that it had a light
armament that was atypical of battlecruisers. (Note that Star Destroyer as a
classification was separate from the specific term Star Destroyer originally used
by Kuat Drive Yards to describe their own ships. By the time of the Clone Wars,
many capital ships not manufactured by KDY were also referred to as Star
Destroyers.)

Some other terms were
also used to describe capital ships:

  • Battleship: a general name used for large
    capital ships, often Star Destroyer-sized and above. They were well-armed and
    shielded, and took either an active role in combat or a “peacekeeping” role.
  • Warship: often synonymous with battleship, but
    sometimes used as a specific class, comparable to a frigate or a cruiser.
  • Battlecruiser (informal): a large,
    heavily-armoured capital ship that was not considered a battleship, made for destroying
    other capital ships. Alternately, a vessel designated “battlecruiser” due to
    differing naming customs, while serving the role of another class of ship.
  • Flagship: the primary command ship in a fleet,
    usually the largest or most powerful vessel.
  • Carrier: a starship designed primarily to carry
    smaller starships and fighters into battle. While dedicated carriers usually
    had few weapons and weaker shielding, others could serve a dual purpose as
    carriers and battleships.
  • Interdictor vessel: a starship with the ability
    to generate a gravity well and pull vessels out of hyperspace. Interdictors could
    belong to varying capital ship classes, ranging from frigates to Star
    Destroyers.
  • Super Star Destroyer: a ship with the typical dagger-shaped
    profile of a Star Destroyer that falls into the size category of battlecruiser
    or dreadnaught.
  • Superdreadnaught: a little-used term for a very
    large dreadnaught. The Eye of Palpatine,
    at 19 kilometers in length, was considered a superdreadnaught.
image

(The Supremacy, a 60-kilometer wide Mega-class Star Dreadnaught, could be
called a superdreadnaught)

Starfighters

A starfighter is a
small, maneuverable ship used in space or atmosphere battles. There are several
different kinds of ships commonly considered starfighters:

  • Snubfighter: a fighter carrying a crew of one
    or two people, typically equipped with laser or blaster weaponry, missiles or
    torpedoes, and a hyperdrive. The infamous X-wing starfighter is a snubfighter.
  • Bomber: a fighter designed for combat against
    well-armoured targets such as capital ships, space stations, and buildings. They
    carried projectile weapons such as proton bombs, concussion missiles, proton
    torpedoes and thermal detonators, often in addition to energy weapons, and were
    generally escorted by more maneuverable starfighters or support craft like
    frigates.
  • Interceptor: a particularly fast and maneuverable
    starfighter, designed to combat enemy fighters and bombers. They lacked heavy
    armour and ordnance payloads, and sometimes a hyperdrive, in the interest of
    making the fighter as fast as possible.
  • Atmospheric fighter: a starfighter specialized
    for flight in atmosphere, such as the TIE striker.
image

(A few models of classic starfighters)

Sometimes, larger
ships were also considered starfighters. Certain transports, shuttles, and
light freighters—generally, ones that have a heavy armament in relation to
their size as well as decent maneuverability—could be lumped into this
category. In addition, the term starfighter could (but does not always) include
the following:

  • Gunship: a general designation for small troop
    deployment and attack carriers. They were usually equipped with heavy weaponry
    and armour, allowing them to survive and fight through a battle long enough to
    deliver or pick up troops and supplies. They could serve as escorts to larger
    ships, and some were designed to carry large ground-based vehicles like the
    AT-TE onto a battlefield. Sometimes, small capital ships were referred to as
    gunships.
  • Blastboat: a small starship built for combat,
    fast enough to intercept other ships and serve as a patrol craft but strong
    enough to survive encounters with well-armed and armoured opponents. They tended
    to fall between starfighters and capital ships in terms of function, size and
    armament, but some, such as the GAT-12 Skipray Blastboat, were considered heavy
    starfighters.
  • Airspeeder: though a starfighter is almost
    always capable of space combat, the term can sometimes be applied to certain
    low-altitude airspeeders.
image

(Republic LAAT-series
gunships were heavily used throughout the Clone Wars and beyond)

Freighters

A freighter is any
spacecraft used to transport freight or cargo. Sometimes interchangeably called
a cargo ship or barge. Freighters were often arranged into several loose
categories depending on their size/capacity and function, though these classes
could be highly variable.

  • Light freighter: a ship used for small cargo
    operations. Many light freighters were equipped with weapons and a decent
    hyperdrive, and were capable of holding their own in combat. They tended to
    measure around 30 meters in length, but could be larger or smaller, and
    commonly had a cargo capacity of about 50-100 metric tons. The Ghost and the Millennium Falcon were both light freighters.
  • Medium freighter: an ambiguous class of
    freighter. A medium freighter could be anywhere from around 30 meters in length
    to a couple hundred, and tended to have a cargo capacity of several hundred
    tons. Some medium freighters are also considered bulk freighters, and some function
    as container ships.
  • Heavy freighter: an ambiguous class used to
    describe a freighter with a larger cargo capacity than the light freighter.
    Whether a ship is considered a light, medium or heavy freighter depends on the
    manufacturer and series; there is no set definition. There are heavy freighters
    ranging in length from 50 to several hundred meters, and in cargo capacity from
    only 150 tons to over 50,000. Heavy freighter is often used interchangeably
    with bulk freighter.
  • Super freighter: a term used to describe a very
    large freighter or a freighter with a very large capacity. The Cargo Empress-class super freighter was
    one example, with a length of 110 meters and a capacity of 50,000 tons.
  • Bulk freighter: a freighter used in commercial
    shipping operations to carry bulk loads. Usually considered either a medium or
    heavy freighter, and often capable of carrying tens of thousands of tons.
  • Container ship: freighters used to haul large
    numbers of crates and containers, sometimes carried on the outside of the ship.
    Hundreds of thousands of tons of cargo could be carried on a container ship,
    but they were very costly to operate.
  • Drone freighter: an unmanned freighter,
    requiring no crew.
  • Tramp freighter: an unaffiliated ship operated
    by an independent captain.
  • Freight liner: an affiliated ship with
    established and scheduled ports of call.
image

(The class four
container transport, also called an Imperial cargo ship, was a container ship capable of carrying up to 210 large cargo containers)

Other Terms

  • Transport/space transport/starferry: a starship
    that carried cargo or passengers from one location to another, or a vessel that
    performs this same function. Freighters, passenger liners, troop transports,
    and even ground vehicles such as AT-ATs all fit into this classification.
  • Shuttle/shuttlecraft: a small vessel used to
    transport personnel, usually through space, between a planet and a ship in
    orbit, or between two ships.
  • Yacht: a starship (or aquatic ship) used for
    recreational purposes. They were usually about the size of light freighters, but
    could get as large as small capital ships, and tended to be expensive.
  • Scout vessel: a starship used for scientific/commercial
    exploration or for military reconnaissance.
  • System patrol craft: a combat-capable starship
    intended to operate within a star system. They acted both as planetary
    defence/customs and as a first line of defence, and though they usually lacked
    hyperdrives many were considered small capital ships and were capable of skirmishing
    with other capital ships as large as frigates.
  • Boarding craft: a vessel used for boarding enemy
    ships and space stations, sometimes also a kind of shuttle.
  • Assault ship: a general term used to describe
    capital ships and starfighters intended for offensive action.
  • Consular ship: a diplomatic vessel.
    Alternately, any vessel officially used by a member of the Imperial Senate.
  • Courier: a fast ship built for delivery of
    urgent cargo and passengers.
  • Hospital ship: a medical spacecraft of varying
    size, often accompanying a military fleet into battle. More on hospital ships here.
  • Medical frigate: a ship used for medical
    support during battles. They often didn’t fit the size guidelines of other
    frigates, ranging from 35 meters to two kilometers. 
  • Communications/comm ship: a naval vessel fitted
    with extra transceivers to help communication between fleet elements and
    military headquarters.
  • Tug: a starship fitted with tractor beams, used
    to move or guide ships, structures, or cargo containers.
  • Space station: a structure built for use in
    orbit or deep space, often intended for habitation or research purposes or as
    orbiting docks. While they were usually immobile, some military space stations
    such as the Death Star had engines and hyperdrives, making them starships as
    well.

And, of course, if you
need to know the type/classification of a specific starship, you can always
check out its Wookieepedia page or shoot me an ask! Good luck with your writing!

~ Jacen

Want to support what I do? Buy me a coffee!

Medpac info and diagrams (from The Essential Guide to Weapons and Technology). Transcript under the cut. 

“Medpacs are emergency medical kits used in the field to treat minor injuries and stabilize badly injured patients until they can be taken to advanced medical facilities. These inexpensive kits cost only about a hundred credits each but carry a wide variety of medicines and emergency-care tools. Internal diagnostic computers offer the user complete descriptions of essential procedures, and so persons with no medical training can use them effectively.

“The Chiewab GLiS (General Life-Sustaining) is a basic medpac and carries supplies for treating contusions, broken bones, burns, and traumatic injuries. Its computer can store treatment procedures for one species at a time – typically humans – although program modules can be purchased for thousands of other species. Its limited diagnostic scanner allows the user to monitor a patient’s vital signs constantly. 

“Standard medicines include coagulants to stop bleeding, healing salves and sterilizers used to treat burns, and antiseptic irrigation bulbs and disinfectant pads that cleanse wounds and prevent infections. Small bacta patches can be applied to promote the healing of traumatized tissues. Stim-shots and adrenaline boosters keep the patient alert and prevent him or her from going into shock, while painkillers and localized nerve anesthetics reduce discomfort. General-use antibiotics, countertoxins, and immunity boosters can be used to treat patients subjected to poisons, animal venoms, diseases, and infectious microbes, thus stabilizing a patient until he or she arrives at a health facility where more potent countertoxins can be administered.

“All medicines can be applied through patches or painlessly injected with a spray hypo. The GLiS also has a bone stabilizer and several spray splints that immobilize and protect broken bones; when the patient arrives at a hospital, bone fusers can repair the damage completely.

“More advanced and expensive medpacs such as the BioTech FastFlesh are designed for use by trained medics and include a much larger assortment of medicines. These medpacs are excellent for battlefield use, offering multiple spray splints, large supplies of stimulants and body boosters, and advanced synthe-nutrient replicators that sustain patients with vital nutrients. Specialized medicines can counter the effects of radiation, biological poisons, and nerve agents. The FastFlesh medpac also includes a canister of chromostring, which offers deeper penetration of healing agents without causing nerve damage. This medpac has several instruments for emergency field surgery, including a sonic scalpel, a laser cauterizer, and nerve and tissue regenerators. 

“The FastFlesh diagnostic computer’s database covers five hundred different species and is linked to the unit’s remote scanner and a sample analyzer that can identify poisons, toxins, and unknown compounds. The computer automatically stores a record of the patient’s condition for later reference. This medpac costs five hundred credits and is widely used by emergency-care technicians, including many New Republic medics.”

What medical treatments are there outside bacta? My plot requires an incredibly risky escape w someone near death. Would realistic medicine work instead? What are those binders/cuffs (triangular?) called, like in the 2017 Maul comics on the padawan? And finally, what is imperial protocol for bounties/tracking someone down? Thank you in advance!

It really depends on the specific injuries that the person has sustained. A good starting place, if you haven’t already checked it out, might be the medical terms section of my vocab list here. There’s a bunch of equipment and medicine listed there other than bacta, although bacta is normally a staple of medical treatment and is used in many other products. 

If your character is bleeding to death, bacta will probably not be a first step in their treatment/stabilization. Although I don’t know what piece of equipment you’re referring to in the comics (you’re welcome to submit/message me a picture, if you like) I would guess that it may be some sort of tourniquet. Some tourniquets (such as the SGB-543) could apply micro-repulsor fields in specific places to stop internal bleeding, as opposed to various other bandages, coagulants and cauterizers, which stopped external bleeding. Depending on the exact type of wound, different methods would be used to do this; there are circumstances where cauterization is not appropriate, for example, and tourniquets are not necessarily always a good idea, especially if they must be improvised. I’m not a real-life medical expert, though, so you may want to take a look through @scriptmedic‘s blog, since they have answered questions on the topic. 

If there is no significant bleeding (e.g., in the case of a lightsaber wound) but the character is still in critical condition, they would usually be kept in a bacta tank. Bacta is used as sort of a cure-all because it helps regenerate damaged cells, but it takes time to work and the character may need additional life support while they heal. Transporting someone in this sort of condition would be very risky, but could be made possible for short periods of time (for instance, until they got to a ship with a medbay) if there’s a medpac or medkit on hand. Since many ships, even small ones, could be fitted with decent medbays including a medical droid and/or diagnostic computer, that may be a good first stop for your characters. You can find a bit more detail on that in this post

As for real-life medicine, there’s no reason you can’t revert to more simple, low-tech treatments in a pinch. However, many of these simpler treatments have different names or alternative versions in-universe, so taking a look through the vocab list and Wookieepedia may help. 

Though they did have their own investigators with jurisdiction spanning most of the galaxy, when trying to track someone down the Empire was often known to employ bounty hunters. All of these sorts of investigations were carried out by the Imperial Office of Criminal Investigations. There’s a lot of information there, so I would suggest reading through that. Take special note of the Imperial Enforcement DataCore and the Imperial Peace-Keeping Certificates; this should all give you an idea of how the Empire does business with registered and unregistered bounty hunters. 

I hope that helps! If you’ve got any follow-up questions, feel free to ask!

~ Jacen

I know this might sound odd, but do you know of a good Star Wars substitute for carrot or, more precisely, a way to make the expression ‘dangling carrot’ sound more in-universe?

I hate to say, the in-universe equivalent of a carrot is a space carrot (or space-carrot). I know, it’s a bit out-there. It also seems to be the only named variety of carrot. Personally, I think “dangling space carrot” is a brilliant sentence, but if you aren’t looking for comedic affect you may want to try something else. Jogan fruit is a popular stand-in for these sorts of things, perhaps that could work.

Hope that helps!

~ Jacen

motherofclones:

hhux:

STAR WARS WRITING RESOURCES

PLEASE REBLOG AND ADD ANY OTHERS YOU MIGHT KNOW OF ❤ ❤

WOOKIEEPEDIA. The source of anything and everything you want to know related to Star Wars. Good for fact-checking, character history, or simply killing time. There is also, of course, the official Star Wars Databank!

STAR WARS GALAXY MAP. A fantastic project that maps the Star Wars galaxy as we know it. Consider donating ( if you can! ) to help keep the site up and running! Also check out W.R. van Hage’s map and the Star Wars Atlas Online Companion.

TIMELINE. While hosted on Wookieepedia, this is nevertheless deserving of its own bullet point. This page provides an approximate timeline with dates of all canon material. You can also filter items, so that it displays only TV episodes, for example, or only books, or only movies! Find the Legends timeline here.

STAR WARS SLANG AND PHRASES. A collection I’ve been keeping of phases, slang, idioms, insults, and more from the Star Wars universe. This also contains a glossary of frequently used terms, such as “refresher” in place of “restroom”. Please feel free to use/share! 

STAR WARS NAME GENERATOR. This is a fun one AND a life saver. You can generate up to 100 Star Wars-sounding names ( first and last! ) with a click. 

OTHER GENERATORS: 

OTHER WEBSITES:

Here you go writers:D

Are hyperspace maps a thing?

In a way, yes. A map of the galaxy is called a star-chart, a star map, or an astronav chart, and they are used for navigating a ship through both hyperspace and realspace. (No special map is needed to navigate hyperspace; each point in realspace has an associated point in the alternate dimension of hyperspace, and every object in realspace has an associated “shadow” in hyperspace, so they are linked.) When a ship jumps to hyperspace, a star-chart is used to calculate a route to the destination that ensures the ship doesn’t collide with a celestial body. This is called astrogation. 

~ Jacen

Thanks! I’m trying to familiarize myself with the kind of consoles used in the Resistance. I know there’s a controller console, but the others seem vague, at least in TFA novelization. They also tend to generalize “at his touch the message was sent to every squadron member” kind of thing instead of the communication devices in ships. Do you have any advice for writing about these things?

Unfortunately, a lot of official writing tends to describe these things very generally. Not to mention, the descriptions of the use and functions of specific technologies are very inconsistent throughout the Star Wars universe. The first thing I would do is get really familiar with some terminology to describe the systems of a starfighter. Once you understand what each part does, it’s much easier to describe what a pilot is doing accurately (and a lot of this stuff is not specific to any one starfighter, and will work with the Resistance T-70 X-wings even though they don’t have a lot of known specifications). The best way to get a feel for it is to just read some of the books (the X-Wing series is particularly good for this), but obviously no one wants to read a dozen books to write a scene or two, so I would recommend taking a look at the “starships” section of the Vocab List (which I’ve just updated) for some of the terminology. It is by no means a complete list, so if you have the time you could also look through the Wookieepedia categories for starship components (which includes stuff like engines and weapons, which is still a useful thing to know how to describe) and starship computer systems

image

More practically, this is a photo of a T-70 X-wing’s cockpit. I find it nice to have an idea of where things are located, even if you can only pick out a couple components. I have not been able to find a labelled diagram of a cockpit, but I will post if I find one. 

At the end of the day, I’m a strong advocate for picking out whatever canon you want and tossing what you don’t, so I wouldn’t worry too much about whether you can describe the exact mechanisms of using a starfighter’s console. It can be nice to have a very general explanation of what’s going on, because too many technical terms that the reader may or may not know can really mess with the flow of a story. 

Hope that helps a bit!

~ Jacen

Hi! I tried to look in your terminology tag, but I didn’t see anything about this. Trying to figure out what a cafeteria on base would be called? Just a mess hall? Cafeteria? Tapcaf? Thank you so much for existing, btw, your tags are helpful as heck!

Thank you! You can use mess hall and cafeteria interchangeably, though from what I’ve seen a lot of people prefer mess hall. For a military base, mess hall would probably be more common. 

~ Jacen

twentyeightghosts:

hey, are you looking for star wars-related words? like, ‘what the hell do they make buildings out of, was it durasteel or duracrete’ words? do you have questions like ‘what types of organic woven fibers exist in the star wars universe’? here’s an RPG campaign page that includes detailed dictionaries for materials and gear amongst other things! i still haven’t figured out what uneti wood is but oh well!

Thanks @pomrania for showing me this post!