perrydowning:

smuggler-captain:

SOURCE. – I’m just posting it here as an aid and taking no credit.

Galactic Standard Time Measurement

  • 60 Seconds = 1 minute
  • 60 minutes = 1 hour
  • 24 hours = 1 day

Galactic Standard Calendar

  • 5 days = 1 week
  • 7 weeks = 1 month
  • 35 days = 1 month
  • 368 days = 1 year
  • 10 months + 3 Fete (Festival) weeks + 3 holidays = 1 year

Fete/Festival Weeks

  • New Year Fete Week = first five days of the new year (takes place before the first month)
  • Festival of Life =  five days between the sixth and seventh months. It was marked by parties, get-togethers, and gift-giving.
  • Festival of Stars =five days between the ninth and tenth months of the year that celebrates interstellar space travel. It was marked by vacations to other worlds most often.

Days of the Week

  • Primeday (first day of the week)
  • Centaxday (second day)
  • Taungsday (third day)
  • Zhellday (fourth day)
  • Benduday (fifth/last day of the week)

The Galactic Standard Calendar is based on the

luno-solar calendar of Coruscant (from before the official founding of the Empire). It is the ‘standard’ in both the Republic and the Empire for basic measurements. However, there are many, many variations for various species, planets, etc. This is just the ‘standard’ used; similar to measurements of weight, etc. 

Basically, this is not the ‘only calendar’ but the one used most often by governments, the military, etc. to be the ‘standard’. I thought it might be useful for people writing or roleplaying in the Star Wars galaxies to have a rough idea.

NOTE: There is mention in some sources of a 12 month/368 day calendar, but it doesn’t mention length of weeks, months, etc. other than ‘30-31 days’ so basically seems to be a ‘real life calendar’. I’m not 100% sure which is considered ‘canon’ so I choose to list the one that was a bit more ‘different’ for fun.


SOURCES
http://starwars.wikia.com/wiki/Galactic_Standard_Calendar
http://starwars.wikia.com/wiki/Fete_Week
http://swtor.wikia.com/wiki/Galactic_Standard_Calendar
http://starwarsrp.net/topic/63474-resourse-galactic-standard-calendar/

There’s a calendar?! Whelp my fics are all wrong in terms of time now. Thank you for the extremely useful reference!

I have a notification that @bleububbletea tagged me in this, but it won’t let me actually view it for some reason. Thank you, this looks very useful!

finish-the-clone-wars:

thefoodwiththedood:

I’ve heard from a lot of people that, when making a Star Wars OC, they get overwhelmed by the sheer amount of species and they have trouble choosing just one. So, at 3am about a week ago, I had the idea to put together a flowchart to help make that decision easier! I picked out 75 different species, both the well-known and the more obscure from both canon and legends, and grouped them by everything from the shape of their horns to the number of arms they have. I tried my best to have it be coherent and make sense, so hopefully there’s some use for it!

Links to info and (for some) videos showing off the species are below the cut. Some species have less than others to go off of, so I apologize in advance if I can’t find much. Hope this helps, though! 😀

Keep reading

Since deciding species for Star Wars OCs is stupid hard (there’s just way to many to choose from), I made this to help narrow down some options! It’s not really fanart—or even very artsy, for that matter—but maybe someone will get some use out of it nonetheless! 😀

– Submitted by @thefoodwiththedood

Thank you so much for this! 

Awesome resource!

Star Wars Drinks List

krikkel:

cystemic:

I was doing a browse and found THIS:

credits to Starsider Galaxy. visit their website here

Drink Listings

A Bartender’s Guide to the Galaxy

A Compiled Listing of alcoholic and non-alcoholic drinks of the galaxy.

(Canon Info and References in Parenthesis)

Ardees – An alcoholic drink made by the Ardees Beverage Company (Attack of the Clones, Star Wars Databank). See Jawa Juice.

Arkanian sweet milk – An incredibly potent but creamy mead (Yoda: Dark Rendezvous).

Bespin Port – A sweet, fortified wine from the planet Bespin (Galaxy Guide 9).

Bespin Sparkle – A sparkling wine originating from the planet Bespin (Dark Nest: The Joiner King).

Bloodsour – A cocktail favored by the Barabel species (Dark Nest: The Joiner King).

Blue Tonic – A liquor used as one part of the hallucinogenic Reactor Core (Galaxy Guide 9).

Cassandran Brandy – An exquisite liquor distilled by the Cassandrans (Galaxy Guide 9).

Cassandran Choholl – A fine liquor considered superior to even the Cassandran Brandy. The Grada brand of Cassandran Choholl sells for more than 500 credits a bottle and is sought galaxywide (Galaxy Guide 9).

Cassandra Sunrise – An intoxicating beverage that eclipses even the Tatooine Sunrise in potency. It is rumored that the Cassandra Sunrise makes a remarkably effective sunburn salve for species with exceptionally thick skin (Galaxy Guide 9).

Corellian Ale – A hoppy alcoholic beverage. See Corellian noale (Galaxy Guide 9). See also fofo.

Corellian noale – A presumably non-alcoholic version of Corellian ale (Outbound Flight).

Corellian Spiced Ale – A spicy version of the previous, it is one of Han Solo’s preferred inebriants (The Courtship of Princess Leia, Dark Apprentice).

Corellian Whisky – An alcoholic drink reserved for only the most special occasions outside the Corellian system, due its high cost of import (Galaxy Guide 9). See also fofo.

Coruscant Cooler – A fruity juice and wine mixture from Coruscant (MedStar I: Battle Sugeons).

Crème D’Infame – One of the most coveted wines in the galaxy (Yoda: Dark Rendezvous).

Cortyg Brandy – A very potent alcoholic drink from Kashyyyk. The Wookiees make a milder, smoother version suitable for consumption by other species and a harder version for themselves (Darth Bane: Path of Destruction).

Daranu – Made from Terrberries and select spicy nuts on Parein II 4 in the Sarin sector, it is fermented in Sweetgreen Fruit hardnut shells. The taste is very soothing and refreshing… until the alcohol hits like a blaster bolt 30 standard minutes later (Galaxy Guide 9).

Dark Side Daiquiri – A popular iced cocktail (Medstar II: Jedi Healer).

Deltron Spice Wine – A spicy wine (Marvel Comics).

Desert Bloom – An alcoholic beverage, perhaps a cocktail, served at the Tatooine-themed Bantha Traxxx nightclub on Lianna (Wretched Hives of Scum and Villainy).

Dressellian Beer – A cheap, noxious-smelling inebriant made by the prune-faced Dressellians (Episode I: Insider’s Guide).

Ebla beer – An ale brewed from Ebla grain on the planet Bonadan (Han Solo’s Revenge). Note that this beer is often mistakenly referred to as Elba beer (A Guide to the Star Wars Universe, 2nd Edition).

Elshandruu Pica Thundercloud – A mixed drink the effect of which has been described as similar to the sonic boom produced by a passing starfighter, capable of knocking the drinker out of his or her seat. The beverage was named a thundercloud because a chemical reaction within the drink creates a miniature “cloud” of ionized gas above the glass. To complete the effect, many bars serve the drink in a container that shoots tiny microshocks into this cloud (Galaxy Guide 9). See also Pink Lizard Thunderbolt.

Endorian Brandy – A spirit originating from Endor (Dark Nest: The Joiner King).

Endorian Port – A very sweet class of wine originating from Endor (New Jedi Order: Star by Star).

Endrolian Ground-Apple Juice – A fruit drink that isn’t intended to be alcoholic, but which often ferments while in storage (Galaxy Guide 9).

Fizzbrew – A heavily carbonated intoxicant (Balance Point).

Flameout – An extremely intoxicating beverage that, when mixed correctly, scalds the tongue yet freezes the throat (A Guide to the Star Wars Universe, Han Solo’s Revenge).

Fofo – A strong drink blending Corellian Ale and Corellian Whiskey (Legacy Vol. 3)

Fox Beer – An intoxicant with possible vulpine origins, though this may only be the brand name. Its taste is supposedly “not as bad as it sounds” (Galaxy Guide 9).

Fozbeer – A popular brew (Galaxy Guide 9).

Geillian Ale – A type of ale served at the HyperDrive Cantina (Wretched Hives of Scum and Villainy).

Gizer Ale – An ale distinct for its blue hue (The New Rebellion, Ylesia ebook).

Gizer Pale Blue Ale – A light version of the previous (I, Jedi).

Jawa Beer – An intoxicant locally brewed by Jawas on Tatooine (Star Wars miniatures, Movie Trilogy Sourcebook). See Local Rocket-Fuel and Jawa Juice.

Jawa Juice – It’s likely that this is slang for or an imported version of Jawa Beer. It is served at the Tatooine-themed Bantha Traxxx nightclub on Lianna (Attack of the Clones, WEG Star Wars miniatures, Wretched Hives of Scum and Villainy). In an earlier draft of Episode II, this drink was referred to as Ardees.

Jet Juicer – Slang for an alcoholic (Han Solo and the Lost Legacy, A Guide to the Star Wars Universe 1st Edition).

Juma Juice – An intoxicating beverage popular on the moon Nar Shaddaa at the time of the Jedi Civil War. A small flask was reputedly sufficient to render Kath hounds unconscious (Knights of the Old Republic II: The Sith Lords).

Juri Juice – An intoxicating substance. The fluid was generally sold in jars of various shapes and sizes, which were oft-collected (Tales From the Mos Eisley Cantina, Star Wars Gamer #9).

Ky-Lessian Fruit Distillate – An alcoholic beverage from the planet Ky-Lessia (Galaxy Guide 9).

Likstro – A brand of beer available just prior to the outbreak of the Clone Wars, it was served on tap (Outbound Flight).

Local Rocket-Fuel – Slang for any home-brewed alcoholic beverage (Labyrinth of Evil).

Lum – A powerful beverage, popular in Corellian space, it’s frequently used in “lumguzzling” drinking competitions. This is at least partly due to the fact that while an individual feels the common effects of alcohol when drinking lum, it’s impossible to overdose on it. This beverage has led to engendered the description “lum-soaked-drunk” (Galaxy Guide 9, Darth Bane: Path of Destruction).

Mandallian Narcolethe – A liquid intoxicant made in the Mandalore system by the Mandallian Giants (Galaxy Guide 9, Star Wars Insider #80: “History of the Mandalorians”).

Mandolorian Wine – A wine made by the Mandalorians (Star Wars Galaxies).

Meltdown – A reputedly more “sophisticated” version of the Reactor Core, this drink instead mixes Spice Liqueur with Lum to the same hallucinogenic effect. The Meltdown is also more expensive (Galaxy Guide 9).

Membrosia – A widely popular, sweet smelling spirit produced by the insectile Killik race. It begins as a liquid that oozes out of the abdomens of Bantha-sized Killiks called Membrosia givers. This liquid is then collected into wax balls and processed into a clear, amber syrup (Dark Nest: The Joiner King).

Merenzane Gold – An expensive liquor (Tales From the Mos Eisely Cantina).

Nectarwine – A fermented beverage from the fabled fields of Nepoy (Boba Fett: When the Fat Lady Swings).

Neimoidian Gnatfizz – A carbonated concoction veritably frothing over with the essence of tangy tarung gnats, a delicacy on Cato Neimoidia.

Ne’tra gal – A Mandalorian black ale (Boba Fett: A Practial Man).

Norvanian Grog – A strong alcoholic beverage (Star Wars Adventure Journal).

Old Janx Spirit – A strong distilled liquor (MedStar II: Jedi Healer). Note that the appearance of this beverage is an homage to The Hitchhikers Guide to the Galaxy.

Orryxian Catsblood – An intoxicant with a possibly feline origin (Galaxy Guide 9).

Ottegan Mead – An fermented beverage from the Ottega system (Galaxy Guide 9).

Pink Lizard Thunderbolt – A more powerful variation on the Elshandruu Pica Thundercloud, named in honor of the inventor who concocted it on Elshandruu Pica, a small, reptiloid of unknown origin (Galaxy Guide 9).

Quanya – A liquor traditionally served in a glass (“Kessel Run,” Tales Vol. 4).

Randoni Yellow Plague – A powerful liquid intoxicant best served chilled (Young Jedi Knights: Shadow Academy).

Reactor Core – A mixed drink that produces hallucinations due to the narcotic agents released by combining Spice Liqueur and Blue Tonic (Galaxy Guide 9).

Red Dwarf – A drink of likely alcoholic origin served on the planet Tatooine. Imbibers were urged to “sip ‘em slow … you’ll live longer” (Classic Star Wars Vol. 4: The Early Years).

Renan Irongut – A harsh, intoxicating potion that can supposedly double as a rust remover (Galaxy Guide 9).

Renan Wine – A wine from the planet Renan (Galaxy Guide 9).

Rodian Ale – A drink fermented on Rodia (Wizards of the Coast website).

Rorian Rum – A clear or brown liquor fermented and distilled from sugar and sugar based products. Cheap, easy to produce, and always plentiful it was favored by spice miners and pirates primarily Rorian natives. (Starsider Server, Star Wars Galaxies)

Ryll Beer – A brewed beverage that uses the Twi’leki spice ryll, a powerful and addictive mind-altering substance (Galaxy Guide 9).

Rylothan yurp – An alcoholic drink made from ingredients on Ryloth (New Jedi Order: The Final Prophecy).

Savareen Brandy – Along with its Cassandran counterpart, this alcohol is considered one of the finest by brandy connoisseurs (Galaxy Guide 9, Wretched Hives of Scum and Villainy).

Sith Scorcher – A mixed drink that is set on fire before being served (Wretched Hives of Scum and Villainy)

Skannbult Likker – This brew is considered to be the most volatile intoxicant in the galaxy. It originates from Skann in the Astal Sector, distilled by local farmers from that planet’s Dust-Corn and Dry Gene Wheat. Good quality Likker is rare even on its planet of origin, to say nothing of the galaxy at large, and can be expensive for a beer (Galaxy Guide 9).

Socorran Raava – An alcoholic drink with Socorran origins (Wretched Hives of Scum and Villainy)

Somnaskol Red – A strong liquor usually sipped from a flask (Yoda: Dark Rendezvous).

Spice Beer – A spicy alcoholic beverage (Galaxy Guide 9).

Spice Liqueur – An intoxicant used as one part of the hallucinogenic Reactor Core (Galaxy Guide 9).

Spice Liquor – Likely a variation in brand or simply spelling of the previous (Galaxy Guide 9).

Spot-luma Lum – A class of lum served at the Glow Dome discotheque on Adarlon, it sells for 15 credits a glass during the Galactic Civil War (Wretched Hives of Scum and Villainy).

Starshine Surprise – An unusually powerful drink, it is mainly marketed to non-Humans. So named because it often leaves one unexpectedly lying flat on his back, starring up at the stars. See Tatooine Sunburn (Galaxy Guide 9).

Survapierre – A liquid whose use is restricted to medicinal purposes. Due to its intoxicating effects, however, the wealthy or unscrupulous often acquire licenses to enjoy it as a kind of alcoholic beverage (Qui-Gon & Obi-Wan: Aurorient Express).

Talhovian Ale – A bitter malt beverage presumably of Talhovian origin (Dark Nest: The Joiner King).

Tarisian Ale – An ale from Taris; a favorite drink among the planet’s Sith conquerors (Knights of the Old Republic; “Shadows and Light,” Tales Vol. 6).

Tatooine Sunburn – Also known as a Tatooine Sunrise. A cousin of the Cassandra Sunrise, the Tatooine Sunburn takes its name from the binary suns of the planet Tatooine: the drink consists of two Starshine Surprises in a single glass (Galaxy Guide 9). See Cassandra Sunrise.

Tatooine Sunrise – See Tatooine Sunburn.

Thuris Stout – A strong, dark ale (Galaxy Guide 9).

T’iil-T’iil – An expensive liquid intoxicant made near the moss caverns of Loj. It’s possibly extracted from the T’iil plant which is found on Alderaan (Han Solo and the Lost Legacy, A Guide to the Star Wars Universe, 1st Edition, Star Wars Radio Drama).

Tozzed – Slang term from the Elrood Sector indicating intoxication, derived from the name of the alcoholic beverage called Utoz (Planets of the Galaxy Vol. 3).

Utozz – A fermented malt beverage made from toz grain. It is brewed by the Utozz Prime Brewery on the planet Merisee in the Elrood Sector. See also tozzed. (Planets of the Galaxy Vol. 3).

Vinta Harvest Ale – An ale from Malastare; frequently sponsors podracing events including the Phoebus Run (Emissaries to Malastare).

Whyren’s Reserve – A premium liquor (Labyrinth of Evil).

Zairana Ale – A malt beverage (X-Wing Alliance).

Zeltronian Spiced Wine – A spicy wine fermented by the forever-partying Zeltrons (Dark Empire Sourcebook).

@misslearn

Very useful!

inquisitorhotpants:

badsithnocookie:

badsithnocookie:

I don’t know if anyone else has ever been sad enough to care about such things but here goes:

Click here for a quick-and-dirty google spreadsheet that converts BBY -> Imperial Year -> Republic Year -> ATC

(link is read only but you can copy to your own google drive or download)

first sheet has a converter from BBY and ATC to Republic and Imperial calendars

second sheet is a timeline of canonical events

eta: added a converter for republic and imperial calendars to the other two, and fixed the ATC > BBY conversion

sorta related: bringing this back cause it’s a useful thing. page 2 of the workbook has a timeline with major game events in

it’s worth nothing that i, like BWA, am super lazy and assume that the Empire are using the same year rollover and length as the Republic. realistically they probably would not, but BWA are lazy and so am I.

Oh man this is awesome! I was thinking about getting around to doing this (because I do use Imperial cause i’m persnickety like that and frankly I’m sick of doing math every time I need to know what year it is), but woooooo this is great!

For anyone needing to switch between calendars!

GAR

likealeafonthewind:

So I decided to sit down and try to make sense of the GAR and its many divisions…..many days ago. It has been a massive undertaking, lol. But here’s what I’ve got, for anyone else who’s also interested in using this for worldbuilding.

Shoutout to @themikeymonster for listening (so to speak) while I went through my thought process for this.

This is the basic structure of the GAR:

image

This is what Wookieepedia says about the Sector Armies:

image
  • The 2nd was led by Mace
  • The 3rd army often reinforced the 12th and was the reserve unit for the Mid Rim
  • The 4th army is led by Mundi and reinforced the 13th; was known as the Outer Rim Sector Army later
  • Most of the 5th army was transferred to more active battlefields, since that covers the Deep Core; only a skeleton force remained there
  • The 6th had repair yards and training camps
  • The 7th supported the 5th and conducted secret scouting missions beyond the frontier
  • The 8th saw lots of intense fighting and was reinforced by many of the reserves
  • The 12th was charged with invading some of the Separatist strongholds in its area
  • The 13th defended Kamino; it included the Hutt territory but there weren’t a lot of forces deployed to those areas; it was reinforced by the 4th and 14th
  • The 15th was a reserve force primarily
  • The 16th was mostly defensive and was meant to be able to move Coreward if necessary
  • The 17th reinforced the 18th
  • The 18th was under the command of Tarkin (who worked with Piell)

I’m throwing the rest of this under a cut because it’s long.

Keep reading

Thought you guys might make good use of this!

deadcatwithaflamethrower:

punsbulletsandpointythings:

punsbulletsandpointythings:

MANDO’A NOTES

So a couple people were asking to see my Mando’a language notes, so here we go. It’s pretty much the exact same stuff that you can find on the Wookie Legends page, but I don’t know if other people have the same issues I do with Wookiepedia? (Makes my computer crash like nobodies business).

Anyway, hope there are helpful.

@nautolanshenanigans , @shadow-spires I think you guys were interested in seeing these?

Part One I Part Two

@poplitealqueen

Sharing is caring.

A bunch of you are into Mando’a, so here you go!

Hi Jacen, thanks a lot for doing this amazing blog :) My question is in the same vein as two previous ones. What would life be like as a TIE fighter pilot? As in do they have day-to-day duties beside flying, but also habits, organisation, hierarchy… Also, are there any good sources out there where I can read more extensively about that? Many thanks in advance!

Thank you so much! I should first mention that duties vary depending on what branch of the Army or Navy they serve with. The Imperial Army is concerned with ground operations, and the Navy operates in space. Pilots in the Navy are considered part of the Starfighter Corps, which is a division of the Flight Branch (which is responsible for all of the flight operations of starfighters and warships within the Empire). The Starfighter Corps are broken down as follows:

  • Element: 2 starfighters, a leader and a wingmate.
  • Flight: 4 fighters, broken up into 2 elements
  • Squadron: 12 fighters in 3 flights (6 elements)
  • Group: 36 fighters in 3 squadrons (9 flights, 18 elements)
  • Wing: 72 fighters in 2 groups (6 squads, 18 flights, 36 elements)

(One wing of various models of TIE fighters is the usual compliment of an Imperial Star Destroyer.)

The rank titles within the Flight Branch from highest-ranking to lowest-ranking are:

  • General
  • Colonel
  • Major
  • Commander
  • Captain
  • Lieutenant
  • Officer

The pilots in the Army, used for ground support, operate under a ground support wing. This is a result of the Army wanting dedicated starfighters, and the Navy wanting to retain control over them. A ground support wing is a unit of 40 fighters (10 flights of 4 fighters each), and they technically originated from the Starfighter Corps, although the Navy has no control over these pilots.

TIE pilots in both the Navy and Army are usually stationed on board starships, usually Star Destroyers or Super Star Destroyers. The majority of a TIE pilot’s time while on duty is spent in a cockpit, on patrol. While off duty, they have access to recreation areas (on most ships) and possibly (this is my speculation) flight simulators to practice with. Some units are on constant patrols, others are not, and most have regular meetings to discuss missions, schedules, problems, etc. Other pastimes would include eating/socializing in the mess halls, possibly working out, and sleeping. Imperial pilots are not independent and have little freedom to take up hobbies or do what they want, and their flight schedules are probably very full in order to keep them busy, tired and obedient.

As for the general culture within these organizations, a dominant attitude is extreme arrogance and pride at the fact that they flew for the Empire. Only about 10% of pilots training in the Imperial Academy graduate – the rest become gunners or support staff – so, for those who do, it becomes a very central piece of their identity. All pilots under the Empire were considered elite, but those in the Navy (called vac-heads) are often considered superior to those in the Army (ground-hogs) because they are better recognized and a symbol of the Empire’s power. Thus, there is a vicious rivalry between the two groups.

Another peculiarity is that the pilots are very proud to be flying in craft with no shields, no hyperdrive and no life support system. Within the Empire, these things are seen as cowardly to use, and so the pilots are happy to die in the underequipped fighters rather than use better protected ones. In the earlier years of the Empire, before supplies started getting depleted, it was very common for a pilot to never fly the same fighter twice (except in the extremely elite squadrons, who were allowed to customize their armour and fighters). Pilots never develop attachments to their craft, and that is viewed as a strength, along with the fact that they are viewed and view themselves as completely expendable. Everything the pilots are taught really serves to keep the troops subservient, and they usually have very strained social lives, relationships and senses of self as a result.

There isn’t a whole lot of information available on the day-to-day life of an Imperial pilot, hence why I can only speculate about their practice routines. I would reccomend the Legends articles on TIE pilots, the Starfighter Corps and the Flight Branch. You might also want to look at the (more lengthy) articles on the Imperial Army and Navy. Wookieepedia is probably the most in-depth source on this stuff you’re going to find.

Alright, that got long. I hope it’s useful!

~ Jacen