Yep, plenty of them! However, a Star Destroyer would be much more likely to stop off at an Imperial depot or refueling station, for security reasons as well as the fact that they used such massive quantities of hypermatter fuel.
~ Jacen
Yep, plenty of them! However, a Star Destroyer would be much more likely to stop off at an Imperial depot or refueling station, for security reasons as well as the fact that they used such massive quantities of hypermatter fuel.
~ Jacen
There’s pretty much an infinite number of people/groups/professions that could plausibly be seen as hippie-ish. Notably, the Jedi were sometimes viewed that way, depending on the time and perspective. If there was a specific planet or species or type of job you were thinking of, that might help me narrow it down?
~ Jacen
I’m sorry, nothing like that is coming to mind. The issue would be that most of the dangerous jobs and some of the menial ones were done by droids rather than crew members. The closest thing I can think of would be sanitation duty, which probably isn’t all that dangerous but would likely be considered lowly and unpopular.
If anyone else can think of an example, please add on!
~ Jacen
It depends a lot on the circumstances. Sometimes, the punishment for insubordination could be as light as an official reprimand or a strike on the person’s record. Others, they could be court-martialled or, if working with Darth Vader in particular, killed on the spot.
The consequences of insubordination or defection will change with the time period, the officer’s service record, and who their superiors are. After the destruction of Alderaan, for example, some people who deserted were actually allowed back into the armed forces with relatively minor punishments. This is due mostly to the fact that the Empire was low on personnel after the first Death Star was destroyed, and they couldn’t afford to turn away skilled pilots and commanders. Likewise, around this time, small offences were forgiven with as little as a reprimand, especially for officers with otherwise perfect service records and/or connections higher up in the military.
However, when the Empire had an abundance of troops and officers, insubordination tended to be much more harshly punished. The Imperial Security Bureau (Internal Affairs division) would investigate the incident, and it was not common for ISB to take the side of the accused person if there was any evidence at all that pointed to them being guilty. Sometimes, in the case of deserters, officers would be sent to actively track them down; otherwise, a warrant would be put out and if they were found and arrested they would be court-martialled or executed without trial.
I hope that helps!
~ Jacen
I can’t recall any information on what the Empire did with its orphaned children, but I do know that the Alliance ran foster homes for orphans who were victims of the Empire. Other military/police organizations like the Corellian Security Force set up funds for the families of officers killed in the line of duty, so perhaps there was something like that in the Empire. Judging by the Empire’s other public services, any initiative put in place for orphans of the war would probably be more PR than actual help, and I suspect there would not be one unified system in place on all Imperial worlds.
I hope that helps at least a bit!
~ Jacen
One option could be something like the Dynamic-class freighter. It is designed for two pilots and up to six passengers, and is meant to accept modifications easily, so you can change the shielding, engines and weapons as needed. The stock model is not terribly fast and is only moderately armoured, but it’s known to be a sturdy and reliable ship, and you can make modifications to improve that armour. Its flexibility is its main advantage over the classic Corellian freighters, and if you’re set on a slower ship it may be a better choice (although the Corellian freighters could be made slower if you rerouted enough power from the engines to the shields or weapons).
You could also go with the YT-2400, which is quite a fast ship but still has a strong hull and good shielding, and the available power and hull space to add on powerful weapons. It takes a crew of three (minimum of one) and six passengers, and has a cargo capacity over twice that of the Dynamic-class freighter. Any other Corellian freighter will be pretty similar, especially within the YT-series, so if you wanted an older model like the YT-1300 or even the YT-1000 that would work too. Another Corellian freighter, the YV-929, is very weapon-oriented, but much more expensive. If cost isn’t a problem, this one may be a good choice.
I hope one of those works out!
~ Jacen
I don’t know of a list of gambling games, but here’s a bunch of games in general. There are subcategories of arcade games, card games, dice games, etc. in there as well. And pazaak is indeed the in-universe equivalent of blackjack.
Hope that helps!
~ Jacen
gffa:
SPECIES OF A GALAXY FAR, FAR AWAY: Klatoonian
Including: Physiology, Society, Homeworld, Lanugage, and HistorySource: Fantasy Flight Games
Caveat: RPGs have always been low-rung canon and FFG continues to use Legends materials, so Actual Canon may overwrite these at any timeor may already be overwritten
!
Uses: it can be useful for filling out the background of a character or wold you need to reference in fic, games, or whatever else you like!
Hey, sorry for the wait! I got very busy very suddenly with my IB exams (which are thankfully over now). There are a few planets known to have their own flags or other symbols (the planet Hok has a flag, for example, and Pantora has an emblem), but it’s much more common for factions (like the Republic, the Alliance, Black Sun, the Pyke Syndicate, House Organa etc.) to have them. Most planets don’t have an official symbol of any sort, and I can’t recall any systems or sectors that do, however many have certain certain objects or symbols tied to them, like the Mandalorian jaig eyes.
I hope that helps!
~ Jacen
I can’t recall whether this is specifically addressed for Anakin, but a cybernetic limb should not be affected by contact with water under normal circumstances (while the mechanisms are intact, the circuitry and wiring aren’t exposed, etc.). Otherwise, people with cybernetics would always have to worry about going out in the rain or spilling a glass of water on themselves. If damaged, however, the limb may fail like any other electrical device.
Hope that helps!
~ Jacen